Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
| Title | Date published | ||
| #1112: Perfectionism | 2024-02-16 | ||
| #1111: Puzzle Design | 2024-02-16 | ||
| #1110: Early Advertising | 2024-02-09 | ||
| #1109: Murders at Karlov Manor Set Design with Andrew Brown | 2024-02-09 | ||
| #1108: Erik Lauer | 2024-02-02 | ||
| #1107: Murders at Karlov Manor Puzzles with Mark Gottlieb | 2024-02-02 | ||
| #1106: Murders at Karlov Manor Design | 2024-01-26 | ||
| #1105: History of Learn to Play | 2024-01-26 | ||
| #1104: Strictly Better | 2024-01-19 | ||
| #1103: Making Things with Jess Dunks | 2024-01-19 | ||
| #1102: Play Design Changes with Ben Weitz | 2024-01-12 | ||
| #1101: Designing Universes Beyond | 2024-01-12 | ||
| #1100: Designing to Art | 2024-01-05 | ||
| #1099: The Dark | 2024-01-05 | ||
| #1098: Mana Cost | 2023-12-22 | ||
| #1097: The Waiting Game | 2023-12-22 | ||
| #1096: Why Restrictions? | 2023-12-15 | ||
| #1095: How I Became Head Designer | 2023-12-15 | ||
| #1094: Returning Mechanics | 2023-12-08 | ||
| #1093: Fixed Mechanics | 2023-12-08 |