<p>Post Games is an audio magazine about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Why do people play games that scare them? Why do great games sometimes flop? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.</p>
| Title | Date published | ||
| Can you fit cable TV into a video game? | 2025-09-01 | ||
| How video game movies got good | 2025-08-25 | ||
| A Broadway musician’s double life as a murder mystery maker | 2025-08-18 | ||
| Big predictions for the future of games | 2025-08-11 | ||
| Games about death improve our lives | 2025-08-04 | ||
| The forgotten history of Donkey Kong | 2025-07-28 | ||
| How to make video games funny | 2025-07-21 | ||
| The life, death, death, death, death, and rebirth of Atari | 2025-07-14 | ||
| Why video games feel better and worse than ever before | 2025-07-07 | ||
| The case of Dunkey vs. Death Stranding | 2025-06-30 | ||
| How to fight brilliant (and stupid) AI | 2025-06-23 | ||
| What we have in common with world-ending AI | 2025-06-16 | ||
| Why the Switch 2 launch felt different | 2025-06-09 | ||
| Why you can't escape all of those sexy games | 2025-06-02 | ||
| The award that changes the lives of its winners | 2025-05-26 | ||
| Post Games FAQ (w/ Casey Newton) | 2025-05-25 | ||
| Subscribe to Post Games | 2025-05-18 |