Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
| Title | Date published | ||
| #1252: Why We Name Mechanics | 2025-06-20 | ||
| #1251: History of Typal Themes | 2025-06-20 | ||
| #1250: Exodus | 2025-06-13 | ||
| #1249: Stronghold | 2025-06-13 | ||
| #1248: Futureproofing | 2025-06-06 | ||
| #1247: FINAL FANTASY with Gavin Verhey | 2025-06-06 | ||
| #1246: Why Mechanics Don't Make It | 2025-05-30 | ||
| #1245: Test Decks | 2025-05-30 | ||
| #1244: Formats I Made | 2025-05-23 | ||
| #1243: Vision Design Issues | 2025-05-23 | ||
| #1242: Repeats and Tweaks | 2025-05-16 | ||
| #1241: Making Mechanics | 2025-05-16 | ||
| #1240: Communications | 2025-05-09 | ||
| #1239: Top 20 Worst Mechanics, Part 3 | 2025-05-09 | ||
| #1238: Top 20 Worst Mechanics, Part 2 | 2025-05-02 | ||
| #1237: Top 20 Worst Mechanics, Part 1 | 2025-05-02 | ||
| #1236: Mel | 2025-04-25 | ||
| #1235: Bigger than the Box | 2025-04-25 | ||
| #1234: Vorthos | 2025-04-18 | ||
| #1233: Arc Planning | 2025-04-18 |